“We are so happy to launch this new dedicated games education space and to welcome the trainees to learn and grow their skills there."
Read More »Sony patents DualShock-style controller for mobile devices
Controller patent suggests Sony’s isn’t just porting its games to mobile, but wants to control them too.
Read More »Thunderful Games’ CEO Brjánn Sigurgeirsson and Agostino Simonetta on why the time is right for the indie supergroup to make itself known
“It’s the beginning of a great journey"
Read More »1,000 new jobs planned as Cloud Imperium expands into new Manchester studio
“Manchester is where I started my video game career, so it makes me very happy to announce that we have signed a long-term deal for our biggest office yet, in downtown Manchester."
Read More »“There are more opportunities than there have been for a decade.” – How a 30% tax relief has boosted the Australian games industry
The Australian Government has announced a 30% tax relief to further grow the nation’s games industry. Chris Wallace reaches out to the indies and triple-As there to find out about the explosive growth in Australian development
Read More »[Sponsored] “Why Chivalry 2 prepared for too many players” – Sebastiaan Heijne, co-founder of Gameye
"So, how did we prepare for the launch of Chivalry 2, which saw double the expected number of players? And how do you deal with these unexpected surges?"
Read More »When We Made: Behind the scenes of the Redwall-inspired Soulslike, Tails of Iron
Chris Wallace gets behind the scenes of Tails of Iron – a Hollow Knight meets Redwall title that might just be the most adorable Soulslike yet
Read More »Roblox apologises for three-day outage
"Due to the difficulty in diagnosing the actual bug, recovery took longer than any of us would have liked."
Read More »[ICYMI] Develop:Brighton’s keynote speaker will be Team17’s Debbie Bestwick – “We came together as an industry and supported each other in a way I’ve never seen in over three decades”
Bestwick discusses how the pandemic impacted Team17, the importance of in-person events, her keynote and her outlook on the industry’s future
Read More »CD Projekt acquires Drake Hollow developer The Molasses Flood
"When CD PROJEKT approached us about the possibility of working together, we saw an incredible opportunity to reach a much wider audience through a collaboration with a company we love, creating games in worlds we love."
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