Is Snap Games the biggest gaming platform you're not on?
Read More »“This focus on output, not hours, has enabled us to eliminate crunch” – Roll7 on the benefits of remote working
We talk to Roll7’s Simon Bennett about why the studio closed the doors of its premises for a life of remote working, and how it has changed their lives
Read More »Ins and Outs – February 2020’s industry hires roundup
Here are the highlights from the recent industry hires and moves, as published in MCV/DEVELOP's February issue.
Read More »G Into Gaming launches new diversity support programme Empower-Up
"We need to ensure that everyone feels included, respected and valued"
Read More »Read the February issue of MCV/DEVELOP online now! Featuring Roll7 on remote working, Snap Games, Sam Barlow and much more
Also Destiny 2, Lego Builder's Journey, Ukie's regional report and Wargaming UK
Read More »Dan Houser will leave Rockstar Games in March 2020
"After an extended break beginning in the spring of 2019, Dan Houser will be leaving the company"
Read More »UK Games Industry Census report: high representation of LGBTQ+ workers, low representation of women and BAME
Survey shows some cause for celebration, but with significant room for improvement
Read More »Ubisoft acquires Idle Miner Tycoon mobile studio Kolibri Games
"We are delighted that this great talented team, recognized for the longevity of their flagship title, is joining Ubisoft"
Read More »Frontier Developments is your photo booth sponsor for the MCV/DEVELOP awards!
"Frontier is thrilled to return as a sponsor and nominee at this year’s MCV/Develop Awards."
Read More »Fourth Floor Creative to sponsor the Campaign of the Year award at the MCV/DEVELOP awards
"I've had the pleasure of attending more MCV Awards than I care to remember and it's always a pleasure to be involved and see peers and friends in the industry be rewarded for their hard work."
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