Join us in Brighton on Wednesday 11th July to discover the winners
Read More »Far Cry 5 and Assassin’s Creed Origins drive record sales for Ubisoft
Ubisoft has decided to delay Skull & Bones, initially due to release at the end of the year
Read More »Localisation: Think global, act local
Localisation is growing in new ways thanks to the increased globalisation of the games industry. With large-scale localisation difficult to do in house, how can agencies help developers deliver the best experiences to players, and what does the future hold for localisation?
Read More »Finding success with ID@Xbox
As ID@Xbox celebrates another successful year, we speak to European regional lead Agostino Simonetta about making developers’ lives easier and how to find your own success.
Read More »Boss Key’s closure is a sad but unfortunate lesson in marketing for triple-I studios
Confusing messaging leads to promising studio closing its doors
Read More »MCV Women in Games Awards 2018: The Winners!
Who went home with the top prizes from our central London ceremony?
Read More »MCV Women In Games Awards: Today we celebrate the huge contribution women make to the UK games industry
This afternoon's event is being held at Facebook's London office and will be packed with the UK's best talent
Read More »Bury Me My Love, Vandals, Homo Machina: Arte’s odyssey from TV to video games
European ‘cultural digital network’ Arte is making the leap to games publishing, having co-produced indie gem Bury Me My Love. We talk to video games project manager Adrien Larouzée about supporting the multicultural background of Europe with the firm’s latest projects
Read More »EA has record $5.2bn year as digital booms – while it looks to a subscription-based future
No plans to add top titles, such as FIFA and Battlefield, to subscription services for now
Read More »Team17 confirms £200m IPO on AIM market
Announcing its intention to float on AIM, Team17 hopes to “broaden the profile of the business globally”
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