Destiny 2, Dota 2, Warframe, GTA 5, PUBG and more make the top ten
Read More »The Games Awards announces The Game Festival, a 48-hour free-to-play demo event
The festival extends "the benefits of a physical event to the global gaming community that watches The Game Awards"
Read More »Valve bans almost 1000 games on Steam
"We recently discovered a handful of partners that were abusing some Steamworks tools," Valve said
Read More »Steam Remote Play Together enables players to share games with friends for cross-play multiplayer gaming
To celebrate, Steam is also hosting a Remote Play Together Sale & Streaming Event
Read More »EA Access is coming to Steam: ‘Today we see the opportunity to meet players where they are’
The move is a result of a partnership between Electronic Arts and Valve, and will begin with the launch of Star Wars Jedi: Fallen Order on November 15th.
Read More »Ain’t no party like an Xbox party – Aaron Greenberg clarifies exclusivity stance and explains why the upcoming X019 is coming to London
With Gears 5 released on Steam, plus Ori and the Blind Forest coming to Switch, Aaron Greenberg, GM of games marketing, clarifies Xbox’s first-party strategy and fills us in on the thinking behind its upcoming London celebration, X019
Read More »[UPDATED] ISFE says ruling contradicts established EU law – after French court insists Steam users should be permitted to resell digital games
“The decision will have no effect on Steam while the case is on appeal," Valve reports
Read More »‘Games released in 2019 are making around half as much money as games released in 2018,’ says Mike Rose
"Developers are pricing their games too low – higher prices are, on average, resulting in better sales, and much better revenues"
Read More »Steam delists visual novel which features rape and torture
"We've learned that Steam's reviews are extremely strict with regards to characters that might be perceived as underage"
Read More »New Steam Library changes and dev tools want to ‘help connect you with your audience’
"We've been listening to a lot of feedback from game developers about better tools and channels"
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